Hey polycounters! I am currently improving my lighting skills. Here is my take on relighting the well known "Reflections" environment by Unreal Engine.
Working on a final bastion of mankind scene in Unreal Engine! More can be seen over here: http://polycount.com/discussion/197724/ue4-last-bastion#latest
Did a small tutorial on how to setup glass materials in Unreal Engine Artstation Link: https://www.artstation.com/artwork/WRZNX PDF link: https://gum.co/oauqG
Hi! Everyone! This work is my personal project for UNREAL ENGINE 4Please check other images and videos on my ArtStation https://www.artstation.com/yamaguchiyoshihiko Thanks for watching
Tie-Bomber model finished up before I dive into this months Environment Challenge. model In-engine and Highpoly renders here: https://www.artstation.com/artwork/3249m
Hey! Just published my new work! This is my first attempt on Unreal Engine so let me know what you think of it! https://www.artstation.com/artwork/wa0lL
Hey Polycount i finally finished my Environment in Unreal Engine 4. More Breakdowns and Images on my artstation. Have a nice day. https://www.artstation.com/artwork/56Xzz
Working on a spline based pine tree generator in Unreal, for my upcoming personal project. More here: http://polycount.com/discussion/157279/the-wonders-of-technical-art-unreal-engine#latest
CRIMSON DESERT - PBR STYLIZED LANDSCAPE PACK MAIN UE4 LEVEL Some screen shot and an actual engine footage of how the "abundant" desert may look like in UE4! Click here for full demo!
You know the drill: more images on art station: https://www.artstation.com/artwork/AxEXV also so you can get it on the unreal engine marketplace https://www.unrealengine.com/marketplace/fps-systemhttps://www.unrealengine.com/marketplace/scifi-weapons