Finally my twin-jet managed to get it into the game engine, thanks to the awesome guys from the Cascadia Team. More Screens and breakdowns: https://www.artstation.com/dethling
https://www.artstation.com/artwork/VQ1Bn A team of Hungarian engineers have built the ultimate fire extinguisher, they called it "big wind" :) [4.66 MB image removed by moderator]
Semi-Procedural Gas Tank Cover Realism Study Substance Designer and Unreal Engine 4. More here: http://polycount.com/discussion/comment/2579313/#Comment_2579313
hi! everyonehttps://www.youtube.com/watch?v=HC3KjBeMioQ This work is my personal project for UNREAL ENGINE 4 Based on concept by: Steve Wang https://www.artstation.com/artwork/qQlee
This environment is the first part of a project called "Our Heritage". It is rendered real time in Unreal Engine 4.16. You can find more high res screenshots and info here
Hey All! I just recently released a tutorial on capturing 360 screenshots in Unreal. All content is free and downloadable here: https://cubebrush.co/blog/360-screenshots-in-unreal-engine
Recently Finished My first Environment in Unreal Engine 4. I did a full Day and Night cycle. Artstation - https://www.artstation.com/artwork/VK9Zb https://www.artstation.com/artwork/B4Q56
This is my “Gravity Generator” redesign from Space Engineers. Modeling was done in 3ds Max and texturing in Substance Painter. It was a lot of fun for me, hope you guys like it! More on https://www.artstation.com/artwork/yGKJ8
Fall, a WIP, Maya, Substance, Unreal Engine https://us.v-cdn.net/5021068/uploads/editor/us/na68n3dm6bn4.jpg [This post has been moderated, please read the first post, top of each page]