Finally released my Custom Marmoset Toolbag 3 Shader! I implemented Triplanar Projection mapping so that you can map textures to objects that do not have or have incorrect UV mapping. Thread and download link below:…
[This post has been moderated. Please read the first post, top of each page] Just a gun. More https://www.artstation.com/artwork/X6Zxn https://cdna.artstation.com/p/assets/images/images/008/542/722/large/amor-kh-6.jpg?1513437369">…
Holy hell, after 6 months I finally released my delighting tool for substance, for free btw https://vimeo .com/231269367- me using it https://gum.co/GQlv - where to get it https://gum.co/GQlv - here's some rocks I made using the same workflow for 10 bucks…
Attraction is a Russian movie directed by Fyodor Bondarchuk who is famous for Stalingrad. Main Road Post was responsible for all CG in the movie what was an honor for all team which I was a part of. The project gave us a lot of challenges what remarkably only inspired the team. During the project my role was a modeling…
Hey Guys!! I made this project as 3d version of concept by Julie Capitaine ,and I did to practice PBR shaders using Marmoset Toolbag (https://www.artstation.com/artwork/LvzXR) and test too with offline render. The high poly was created on zbrush and low poly in 3dsMax and rendered on vray. all baked with Knald, textured on…
Hi all! As soon as Corona 1.7 was released - I was interested in a new Shader for the hair and skin. First I created the Forester and you saw that I had with it. But then I wanted to try to do a real person. Sculpting from scratch would take a very long time, because you need to work out every little detail. And impatience…