If everyone decides to use megascans in their stock form then people will get tired of it soon enough. Maybe you haven't noticed but the rocks for instance come with hipolies that you could bash together and work with in zbrush to create new things. They also come with brushes that can be used for sculpting or splattering…
Hello, I have used my Megascan trial in order to try to beat our current pipeline with some Megascan textures. And the result was disapointing. [No worries the service is good but i will explain why i decide to stick with my old pipeline]. So Why Megascan was disapointing ? -Because we create 16m*16m textures, and if we…
Hello guys, so the material studio compositing thing is a brilliant idea, I just downloaded to try it as this would fit perfectly into our workflow on Gears. Unfortunately, the material scans are 1m x 1m, am I missing something or is all the content 1m? Our target texel density on Gears is 4m = 2048 pixels, this means…
Sure thing, here's the link as it was posted on the public support group: https://www.dropbox.com/s/mok2ixynr3q9hye/Sphere.obj?dl=0 Here is a quick first attempt in Blender/Cycles. The background is glazed_patio.exr from Substance Painter 2 set to 0.5 intensity + one hemi light for the sun + one point light for an added…