Hi, today i'm work with designer. Day One, create a brick generator. Day Tow, create a substance. Next step, optimized and organised my graph ; and upload to Unreal Engine.
Working on this lil guy for a personal game - finished the texturing process but can easily take a step back if need be Fire away or he just may jump out and attack you all.
@KELLYJOHNSON3DART @CORDERO @DANIELJOHNSSON You folks are making GREAT STUFF! Current WIP. 3DS Max, Substance Painter, zBrush, 3D Coat. Artstation WIP steps: https://www.artstation.com/artist/qwestcott
model Hey guys just wanted to share a little personal art jam I did to step back from another model I'm working on :smile: This is based off a concept by Alex Rives
Forest grounds I created with with Nanomesh in ZBrush, only flat planes in the scene excpet mushrooms, stones and pinecones still early WIP, more renders here https://www.artstation.com/artwork/bO0evI will explain the whole workflow step by step in an upcoming small tutorial on Gumroad keep checking this page for links,…
Reeeeally looking forward to that @Snefer Needed to get up to speed on substance painted and ue4 so I finished up this prop. Still alot of room to grow but a step in the right direction with this first attempt at substance.
Crosspost from my thread. Here's an Unreal 4 environment I made for a tutorial. I recorded every single step while making this and will make the full process available soon on www.unreal4environments.com. >> DOWNLOAD PLAYABLE DEMO <<
A shot I've been making for the animated short we're producing in UE4. You can check out our work thread here: http://polycount.com/discussion/164322/one-small-step-unreal-4-cinematic
Working on a Top-Down zombie survival shooter (2-8 player co-op). The game is called Dop Town (a spoonerism of Top Down), and I'm hoping to release it on steam within a year. The following is my youtube playlist of 30-seconds-or-less minor 'advancements' made during development... a cool thing to watch in under 2 minutes…
I am having fun with super fast rounds of Zbrush scratching! and bringing them to UE4 just to wondere inside/arround it in VR ! next step is to create a cheesy Substance mother mat! more shots in my sketchbook.