The Indexing shader that I wrote wasn't quite doing what I thought it was. As a result...the indexed colors were being smoothly interpolated. This is, safe to say, not the intended behavior. I've since fixed it, and now, the indexed results are absolutely perfect. Kills me that I missed something this stupid. Ugh. UGH.…
What am I doing in this part of the forum... It''s been too long. >__> Looking nice kaikaisush, I'd use more than one alpha strand for the hair tho for some variation, it's very artificial atm :) Nice little gears scene Dave3d, looks like the grass in front is growing through the floor slabs tho? cool buggy DevMatt Sweet…