@PryZern Looking very nice @Nevermind1567 Your Tilda looks super fierce! Everything looks great in this thread so far! Sorry my feedback is just praise but I'm learning myself! This is my Tilda so far, having a pretty good time getting this done. Trouble with the face but it's getting there. This is my second full…
DenO:Like! Try pulling her upper eyelid down. Aren't the wrists too big? DonEngland:Cool. But in the last update the shape of the chest seems broken. PyrZern:Having troubles with her face? ) U combined superciliary arch with eyelid in one object. There's some reference to study:…
@DonEngland yeah I am :) I'll make a thread for him soon, been busy lately so not made to much progress. It's been fun making him though. Your mechs looking sweet, can't wait to see another full body shot to see where he's at. @PyrZern Looks good pal but I think the legs need some work, they look quite bulky atm. I also…
@thepapercut Man, I think you're just a little lost, that's all. I remember being in your position, feeling like I was stuck and no matter what I do, I wouldn't be able to climb out of the crap hole I was in. Then I started to learn ZBrush for real. And everything started to look better. Before, I had no clue how to go…
@DonEngland I been trimming down her hips. Guess it's not enough yet. I will work more into it :) And I think you're right about her neck !! Thanks. Great progress on your mech suit there. Are you going to throw this inside ZB later for finer details ? @Atelier You might want to relax her fingers now. Before you start on…
Started on my blockout of the body in zbrush , also tried out some polypainting test on the face to check what i need to tweak later. I try to do that usually in the early stages to lookout for stuff i can tweak :) @ DenO Really nice gesture and start so far , maybe you can push the stylization and proportions as you…
Bryandsilva and PyrZern: Both of you should take a step back and work a little more on the likeness in her face if you really want to nail the concept. PyrZern: Her nose feels to small, to "animeish" in the concept she's got a pretty defined nose. Den0: I really like your progress so far :) good job. Dchung: Her eyes feel…
Hey guys! Here is my WIP for tilda I am aiming for a mobile poly count of 1000 faces and have hit my target with the mesh at 979. I only have the weekends to work on her so will unwrap and texture her next weekend hopefully. Some good stuff here so far I am guessing with teh zbrush and all the sculpting people are aiming…
Nevermind1567: Thanks. I tried polishing up the faces a little more. Organic hard surfaces are tougher than I expected! Your piece is looking dope so far! really captures the concept very well. DonEngland: Back is looking much better. As for the side panels, my main concern was that the border part was not in line with the…
@Pyrzern looking nice! Just a personal preference, but I think a solid bit of geometry underneath the fluffy part would have helped to give it more mass, instead of having to try and define the entire form just by using planes @iadagraca I love how that turned out! The bright high contrast really compliments the low poly…