Possible, but I doubt it. Their subscription program would collapse. Most of their 3ds max revenue probably comes from their existing customer base and they'd need to increase that tenfold instantly if they lower the price and subscription prices that much. And I strongly believe that many people who pirate a 3k $ software…
I used to pirate games a fair bit until Steam sales came along (CURSE THEM!) and I started earning money. I also started training to be a games artist which helped curb my habit. With the Humble Bundle and other sales on all the time I've hardly pirated any game (if any). It used to be my way of trying certain games and…
I think piracy of expensive software increases sales in the longterm. People don't like to take the chance of getting sued and a blow to their reputation, so they have a strong preference for having a legit license, and so will likely buy it when/if they can before using it commercially. I think it hurts sales of expensive…
I've pirated a few games over the years. The main reason is avoiding DRM. I have a fair few games sat on the shelf still in their wrappers, simply because I don't want that shit on my machine. I don't need seven or eight different "services" running in the background constantly on the off chance I want to play a game.…
I once pirated a game to simply try-out, it was a pre-order alpha which I was skeptical due to reviews on forums about the controls (mouse clicking, a lot of it) and the actual repetitive gameplay in general before buying, so I torrented it and I didn't regret it because I would have ended up wasting £15 of my money. Does…
I think I tried to pirate a couple games a decade or so ago (when I was ~14, 15) due to not having any money to buy games. I'm pretty sure one of the gave me a virus and I needed to reformat, and the other one I could never get working. Being older and having income, there's simply no point. Even if I don't have the money…
Pokemon prompted me to Pirate DS games for a while since I didn't want to pay another +$30 to get essentially the same game. Some of the R4 hacks were also extremely convenient for breeding, infinite TMs, and so forth. Not to mention I could have all my games in one cartridge. But the 3DS DRM is/was much tougher to crack…
I would select two options if I could - I pirate not only because I'm a student, and indeed these software packages can ramp up to astronomical prices - but also because I'm simply a hobbyist and do it out of enjoyment rather than for financial gain. Of-course this may change at some point in the future as I'd like to…
Hm, i do wonder though, is for example for autodesk better if the guy pirates maya/3dsmax and eventually get a job and earns enough money to actually buy that product one day, or would it be better if he's a good guy and not do piracy, but switches to Blender, and maybe never gets to buy 3ds max ..... I mean, people seems…
I definitely support the developers of these awesome pieces of software, but being a student means I cant afford much of anything... I will 100% buy these programs when I am actually able to make money in this industry - but until then, its either don't get any practice or experience what so ever and find it harder to get…