Good one Helenek :) Who could compete with us than. Ticket with 10 sets haha :D Seriously thought most sets/items/couriers have nothing in common with players/organizations that they are bundled with so as well could be selected from workshop pool of items. If there would be any quality control than Valve should force on…
These are my main concerns. How much manpower is being taken up over at Valve to get all of these sets implemented regularly on top of the rest of their workload? How does that impact the addition of cosmetics that aren't under any time constraints? I've witnessed firsthand some shady business with these bundles on the…
..Um. What money. From an artists point of view (looking at a freelance background here) there is NO incentive/reason ever to do the work because there is such a low $ payout for the service we provide. What service is this? We provide the swag. In smaller tourneys, the swag is the hype. Its the difference between 500…
All it would take would be for Valve to make the screening process totally blind ; that is to say, not allowing the linking of an item to a sponsor/ticket until said item is being approved. Of course it would piss off some people ... but not the artists. And the workshop was initially tailored for artists and not sponsors…
Yes I understand that, just a lot of people seem to have that idea. About the tournament tickets and bundles, I agree they are not ideal and I preferred the monthly chests of last year. I can see why people do accept the offers though, I mean most people's goal here is to get an item/set ingame. If you think it won't be…
Tieing it to the prize pool is a bit silly, some smaller organization who have strong solid history within a smaller community would be completly left out. Not every tournament with a small prize pool is trying to scam the workshop artist, some are trying to build an honest community. Not to mention, if there is a small…
I've been thinking about this, and I totally agree, but with the business mindset, I'm sure lowest bidder will always succeed with minimal leeway dependent on quality. I completely agree with you, and I've actually tried pushing it on a few deals with the mentality of "nothing ventured, nothing gained". In my honest…
@Shock I mean hmm there were a time when some tournaments were having 2 version of tickets, with and without item bundle. It could be worked somehow around that... In the end don't forget that money from selling tickets goes to prize pool directly or indirectly and organization costs, salaries for casters and so on. Most…
If we don't know what the money is used for, then we cannot speculate on change in revenue such as "Brand of you choice". If we know how much valve actually needs then the systems can change accordingly. Right now, workshop artists are in the shadow of 3rd parties. Valve could say, items back with organizations get x%…
I agree with Andrew's suggestion that the best way to handle 3rd parties would be to add them to the service providers list. I'm not sure about the 10% aspect of it though - we're asking Valve to take a hit, and we are also going to still take a hit... that makes implementing it tougher to swallow on all sides. I don't see…