Good work Mitch. Keep an eye on the proportions, and be careful of making edges too tight. If you stick around you will probably hear that quite often. As for your screw, you could add more segments, or change the direction of your support edges to "follow" the edge of the cut. I think Perna has some examples of this…
MSanchez, Defunct, really nice work on your radials! It will be available as it is now. I will not be adding new material however as my free time is getting a bit limited. I know, I know, it only takes a few minutes, but there is a bit more time involved with finding something interesting that hasn't already been done, and…
Hello everyone. This is the first time I post on here. I decided to do the Jerry Can first since it is the latest one. I would love some feedback on the topology :). Here are the beauty shots: Here are the wireframe shots: (NOTE. After I made the initial body I realized that I did not plan out the topology for the indents…
Shinigami, looks good! Just be aware of your proportions however. Some of the parts have much different scales than of the reference. SsSandu_C, nice work on your last two models. Some of the edges of the spreader look a bit tight if you were to make this a game asset though. Pmiller001, what does your current wireframe…
Hey guys! Looking to get a little better at modeling challenging and complex shapes? Do you frequently have trouble with tricky geometry, and need to up your game? Just bored at work and want to kill some time? Well, You're in the right place! In 'The Weekly Hard Surface Challenge' complex and challenging geometry will be…