Sorry for the spam but finished Spider mans highpoly. Will probably tweak some stuff but I'm pretty happy with the result (whole sunday of sculpting! choo choo!)
Think I've come up with a pretty okay system for rendering out fibermesh to UV's for game-res hair. Needs some cleanup but it's half decent, took me a couple hours this evening, in marmoset 2. Sorry about the green skin, just wanted to throw focus to the hair. Oh yes and sorry about the duplicated layering thing, I know it…