Technically not something I am working on anymore, but a game I did over the weekend, with a friend, at Nordic Game Jam. http://www.unicorn7.org/games/game/407/ The trailer is crap quality(did it very very fast :)) [ame="http://www.youtube.com/watch?v=N31BpJzVRgA"]Eat Alone Trailer - YouTube[/ame] It can also be played(…
hi guys, actually my method has lot of similarities with this guide http://www.polycount.com/texture-guide-for-3d-artists-part-one-quick-bakes/ but instead of using Photoshop/zbrush/xnormal/3dcoat i used blender :] Everything is fast cause after sculpt/retopo/bake im pluging textures in my magic node group, few tweeks to…
Working on retopo and bakes, still got a long way to go until the finishing line. I usually work with iOS specs at my day job so not having a strict tri limit feels like going to an all-you-can-eat after fasting for 2 years straight - so there's some excess now that I need to optimize. Not too bad, but I can tell I could…
After rigging this character I thought it could be a good one to try and 3D print (since it's not very complex) This is the first time I've tried printing some I've made instead of random stock models from Thingiverse. I think I've got some calibrating to do given how much random plastic appeared around the surface. Also,…
copy past from the other thread/ It has been two years since I started this project. It may sound like a long time, but I just worked a few hours here and there before I put this sculpt aside for weeks or months at a time. This project would be a learning experience and im glad I managed to never rush it. I reworked the…