Thanks to everyone on this forum page and Allgorithmic for inspiring me to create some textures again. I just got started with this program, but it seems like it can do anything. I tried some concrete, ceramic tiles, mud/dirt, rubber, wood floors but I wanted to show what I have been making so far. All these are WIP and…
Hey Everyone, I wanted to share a recently finished artwork of mine with you all, inspired loosely by Marvels Civil War where I tried to depict the aftermath of the events. Made completely using Substance Designer and rendered in Marmoset Toolbag. 100% procedural! Hope you'll like it :) Please check out the Artstation link…
@dzibarik I like where this is going so far :). Do you have a picture of what you're looking at for inspiration or reference? Definitly getting the stylized feel. How much control do you have over it? Can you change brick amount/color/age? @arvinmoses I've been trying to create a herringbone using multiple tiling nodes…
well now that you ask... Almost everything. I really ought to clean up the exposed elements as here is the list of categories (each has about 5 elements within them :P). These aren't necessary I'm just in the experiment stage with substance so expose almost everything to play with it. thanks for the kind words too :D. its…
Glad you like it! :) I wasn't quite satisfied with my edge trimming and wear results for the first couple substances that i made. The slope blurs ended up looking either too blurry or too noisy so i took some inspiration from tools like ndo and crazybump that have their erosions tiered by detail size. I found what works…
Haha thanks for the critique! Yeah I got some inspiration from your work, its pretty impressive, so for you to even compare ours has made my day :) I think I'm going to change the grunge/metal underplate too.. maybe try some hazard stripes or something, might even add some more detail to the tile by removing 1 perimeter…
Nice work :) I assume this is just the albedo, but the value range and subtle detail is great. I think the wood could use some variation in the grain though, and the gaps between planks aren't really realistic. They'd generally fit snug. You've inspired me to make some nodes that handle herringbone patterns! I've been…