playing around with substance designer free substance designer look dev video on you tube ( HD ) no uv !! no 3d !! no brushes strokes 100 % 2d 100 % substance look development workflow 100% free !! https://www.youtube.com/watch?v=o6FT35Rqkk0
The cliff in Marmoset toolbag. I'm new to the toolbag, so I'm still working on a nice scene to show the materials in. Hopefully they will integrate Substance Designer 5 substances soon :D. The cliff will be a free substance downloadable from my blog. 100% procedural.
Red Rock Climbing Substance CrossPost: https://polycount.com/discussion/196899/clark-coots-substance-sketchbook#latest https://www.artstation.com/clarkcoots
Spent some more time polishing the radial metal substance: https://www.youtube.com/watch?v=kdaHxGjsSPU Download: http://tinnenmannetje.deviantart.com/art/Substance-Designer-Radial-Anisotropic-Metal-454098957 Requires my utilitynodes: http://tinnenmannetje.deviantart.com/art/Substance-Designer-UtilityNodes-454093037
What tangent space does Substance bake to? Unreal is synched with Mikktspace (xNormal) so it would most excellent if Substance had the option to bake to it.
So here is what Im confused about. Does anyone use substance painter in conjunction to substance designer. personally i think that the only real benefits to substance designer is that it has has built in baker and it lets you real time edit in game engines. I think that its node based system is just more accomidating to…