First off, I ABSOLUTELY LOVE Knald. I use it in every single project that I work on and it's become one of the most essential tools in my workflow. Recently, I've started making more use of skew meshes to get rid of skewed details in my bakes. The method for using these meshes is to bake out an Object Space normal map,…
1. Sure, I think that shouldn't be too hard to do. 2. We can add an option in the prefs to toggle this. We are looking into this as we speak. Thanks for the report, Malcolm. I will take a look into this and see if I can reproduce the issue. I have just tested for these issues and I cant reproduce any of them unfortunately,…
Knald 1.2.1 Released! New build ahoy! Since the 1.2.0 release of Knald we have been hard at work fixing a few bugs and adding a few miscellaneous under the hood improvements. Time for the Knald 1.2.1 Hotfix release! Go to page 12 for details! We are happy to announce the Knald 1.2.0 has been officially released & is a free…
Hey everyone! Sorry for the belated replies! Knald can currently bake vertex colours from FBX or from OBJ (polypaint). We we look into the ability to bake from a texture for a future release :) 1+2, Sub-mesh and name matching support is on the list of things to do for a future release. 3, We will look into an elegant way…
Hey everyone, New build ahoy! Has it been a month already? Fear not! another Knald beta release is upon us! This release sees the addition of new 3d preview material presets, AA to MatID, new MatID palette options (random and Max Euclidean), the ability to scale the strength of normals post bake without seams via the…
Knald 1.1.0 Released! Since the initial 1.0 release of Knald we have been hard at work developing new features and adding improvements to Knald. The Beta has been underway for a while now and we think it’s about time we unleashed it into the wild! What’s changed since Knald 1.0? New Features, Improvements and Optimizations…
Knald 1.2.0 Released! New build ahoy! After six months of working behind the scenes we are happy to release Knald 1.2! This release is huge with massive upgrades to the mesh loading system (read below for details), including support for baking Bent Normals, support for the Stanford .PLY file format, additional options for…