hm, guess you didn't have time for everything? Still, thanks for organising this Lee, good to see more of toolbag 2. If only you were in a more sensible timezone :D
Hi Yosuke, double sided materials on on the todo list. You should be able to improve the visual quality of dithered transparency by maing sure anti-aliasing is on, and setting resolution to 2:1 / double.
I'm certainly not a Toolbag 2 beta tester, however I'm sure I would like to see a feature like this. This would help a lot the asset creation process before sending it to the target engine such as UE4. :thumbup:
Thanks. 1. Are you planing to support Alembic? FBX loading in TB1.0 is slow and even in Modo and Houdini FBX is slow to load, a lot slower than Alembic. 2. Are you planing to support Pixar SubD surfaces?
Sorry, but I don't have time to check what was changed; if my info. is outdated than sorry ;\ 2 key features that could makes this soft interesting for me: 1)Have to supports materials ID 2)It could be a game changer if this soft could export created shaders....in some kind of code? Or other way. I just want to have…
Tits yeah i have some issues with this as well for example in this scene i imported 2 models the girl and the alien and only the alien gets is textures saved in the material the girl lost all of her textures for some reason....
Slightly off topic but I'd love to see a full PBR mini contest on polycount/with toolbag 2. It might be smart to include some full PBR sample assets so people can break down how it works.
The new skin shader looks very sweet so far! Still learning but it's getting somewhere really fast! So far tho the hair really doesn't look that great on my side, Not sure if there is a way to work with my alpha to optimize the result. Plus 2 sided would be pretty neat (I know it was brought up before) first image, ellie…
i just found out a possible weird bug. i have 2 textures loaded they have different names but they are almost the same value wise but one gives me totally different results than the other as if for some reason marmoset 2 is making one of the spec maps lighter, i will investigate further to try and understand whats going on…
That microfiber is lookin dope joeriv! Also, double what MrNinjutsu said. I actually stopped working on my current project so that I can pick it back up again when Toolbag 2 drops. I wants it so hard!