@ZeroStrike - Thanks man. :) I tried to be subtle and put a minor level of scratches and grime onto the asset, I didn't want it to be in your face over the top grunge because I was thinking this is a relatively clean room where not too much damage would happen. Hmm, I might have to go back to it later so people notice. Not…
Hello everyone, As some may already know, this month's challenge is based on a Deus Ex: Human Revolution - The Missing Link DLC concept art. Since it is one of my favorite game, I took some time to reinstall it and look around for the room in question to take a few screenshots for myself and for everyone who's giving this…
OK, I have a question... It seems like a lot of people share the opinion that Novian stated, but I'm not sure I really understand why everyone considers camera matching to be so important in something like this? Like, I understand why camera matching is critical in visual effects, where you're comping live action footage…
Welcome to the Monthly Noob Challenge 6! High-Res RULES: Please read all the rules. This may seem like it's pretty complicated, and if you are starting out it can be overwhelming, so take it piece by piece. This can be broken down into a segments. Think about what will be unique, what will be tiled, what kinda textures…
@VVCephei - Thanks man! Don't worry, initially I thought CryEngine's management system was confusing too, but eventually you get the hang of it. Don't quote me on this because I'm hardly an expert but I think essentially all your cgfs or meshes need to go into the objects folder in order to work. It's better if you put…
Alrighty Everyone. Good news and some bad. Bad News UDK is not being be friend right now. I am having two problems. I can't seem to save my package in my scene in UDK. Secondly I CAN import my meshes and textures in the UDK material editor, however I CAN NOT bring the mesh into my scene. I think that my two problems are…
@ProjectEagleeye Two things. One. "To save your imported meshs, materials etc. you need to right-click on the project folder in the Content browser and hit save. The map is saved seperatly over the main menu." I know this. Just, it's not the letting me Save. I get the error I uploaded. Also, The Load Full Button below the…
I suppose it doesn't do much good to participate in the challenge and not also in the thread. Oops Since last we spoke, I've been chugging away on my Hi-Polies. Finished up all the big assets, and I'll probably be working on some smaller detail stuff over the next couple days (door, rafters, miscellaneous dangling cables…