I'm just curious because I'm still very new to 3D modeling.. and very new to this site as well. But when people make items for the characters, do they use programs like Maya and just save the project with the textures and all? Is there a format it must be converted to when finished? And do they have to be relative to the…
Her fringe doesn't look very appealing to me right now.. it reminds me of fingers. Like a hand is grabbing her forehead or something. All too uniform and evenly spaced. Try to look up some styles of fringes/bangs to get some good reference to copy. I have no problems with the rest of the hair style. Also not sure if this…
I call this pinapple head :D I tried some variations of this ponytail, but this reads the best from distance. I will try to experiment with it later, however everything with detail was to noisy when zoom out. Now some feedback for you guys :) @Pierate This weapon is super cool, smart use of texture space! I like it allot.…
Finishing up the sculpt: @Robbiek1000: I'd go with only the feathers on the top of the hood. Like others have said the less noise look looks better. I agree with it looking a bit windrunner-y but I think any type of trim would help your model out, especially when it comes to adding some color to it, so I'd keep the…
@reverendK: Thanks! That round thing is an inverted crest, worry not, no bonnet for her, the helmet is supposed to be metallic. More on it soon :) @tibbi: Though I liked the idea of changing the base concept, it's looking more like an OM club now. In order to make it a bit more like the last concept, you can add the tail…