Yea that is something I have definitely been battling with a bit. I think I am going to do a mix.. where there are little bits of yellow here and there. The issue I keep running in to is if its not super green... it blends in with the rocks a bit too much. I will definitely keep that in mind as I keep toying with it!…
So here is a minor update on the High Poly for the machine. It still has a bit to go like little plates and bolts. I am planning to get some crazy pipes action in there and wonky up a few areas as well. Also, the Pistons jutting out of the side of it need a connecting fulcrum and stuff like that. I started experimenting…
Figured I should probably get some other side project going and actually finish it this time. So in an effort to do so here is my cleverly named "Sci-Fi Cave" Its a cave thing.. with a circular light thing.. and some power things.. with rocks, railings, and things. Working out the details as I go along from whatever I can…
Firstly, Chris, great work man! This came together beautifully! The left half of image 3 blows my mind. Great color and variation - who would have thought rocks, foliage, and fog could come together for an experience that sensual? I only have one, very minor critique. It concerns the right third in image 2. I feel there…
I got the Low-Poly for the outer rim in now. Seems to be working out pretty well. There is a bit of stretching on the UV's near the very top sections, but I am willing to take it and work with it. Took a bit to figure out exactly how I was going to do a few sections. What it ended up being was the low-poly is broken up…
Here ya go. It is a very simple technique that works for almost any rock. You can get fancier, but I just tried to make it as simple as possible to get the idea across. So we start off with the UV seams. I just did a quick planar projection on the whole mesh in my second UV set to quickly eliminate the top seams. You can…