Ysalex: Really nice, she looks really convincing, as if she's a real person, it's something you don't see often in realistic 3d Somnovus: I ... Like !!! Crosspost from the sketch thread, topic was started by ErikNilsson: Decaying elemental; I just started playing around with different brushes until shapes started to form.
@Rayph: awesome piece @theGrandPoobah: im not an professional but i guess an easy way to substract polys would be to either select all polys you want to be extracted and then copying them into a new element or just copying the whole model and then deleting all unwanted polys. what do you want to extract? maybe i can tell…
Awesome work in here as usual, St4lis those animations are fantastic. Been working on my Bioware contest entry a little bit more, got a few elements left to do to the high poly then it's lows and bake... That January 31st deadline is getting closer. Deciding to completely redo the armour and swap it out for a flight suit…
Not bad for a first attempt! Some thoughts: You are relying too much on line and literal representations of elements. This means you are DRAWING elements on the texture instead of PAINTING or SCULPTING them with light and color. This gives it a graphical feel, more like a comic book drawing and less like a 3D…
Teutonian Tinkermeister Gregory WIP 12 Detail/Noise pass on a lot of the big elements. Apron, bags, additional folds and dynameshed the shirt and sleeves. Created the folds and threading on the boots. Collapsed the bag on the sides of the backpack out of laziness and polygon count. This guy is pushing 15 million points,…
Davision3D: I think this current iteration of the poster is far too busy. Think about what the key elements are and bring the focus to them. There are also so many specular bursts that my eye has a hard time focusing on any one thing. I did a little paint over just to show you what culling some of the less important…
Here's a crazy rough paintover I did today made specifically to help me brainstorm and visualize what she could look like in color =) The actual mesh will be MUCH better, so dont worry ahhahaha! It's a bit messy, but I wanted to make sure the purpose of this was to nail down all the iconic elements we recognize as "Devil…
First in-game screenshots of EXILED the upcoming game of Knitted Pixels, it's still in pre-alpha but it's looking really good. EXILED its a 2.5D Action Platformer focused on Fighting combat like combos and special moves and some RPG elements. The story follows a renegade demon who is trying to gain his way back to Hell.…
I mostly post in the low poly thread, but besides work, i'm doing this Judge Dredd redesign. I wasn't so happy with either the Stallone or the new Karl Urban versions. I loved the new one as a movie, because of the closer representation to the original character, but i still hated the costume design. I wanna keep the…
Thanks for the overpaint! But I should have mentioned that the whole idea behind it was do make it over the top ridiculous. Like a over the top 80s action movie poster with explosions everywhere. (also star trek reboot lens flares) I like how you brought much more focus in your overpaint though, especially the scaling and…