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Author:
FredCM
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Dota 2 - Workshop Thread
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Re: Dota 2 - Workshop Thread
Reply by
bladeshot
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Jun 2014
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This horns will be hard to hide under default armor. Import default armor to be sure about size of head.
Re: Dota 2 - Workshop Thread
Reply by
yogeurts
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Jan 2014
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My first real set. I hope it's up to your guys' standards. worked really hard on it.
Re: Dota 2 - Workshop Thread
Reply by
Prosomogy
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Jan 2014
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damn, that was realy hard, lod 0 550, lod 1 300 !!! WTF :C but i did it ;)
Re: Dota 2 - Workshop Thread
Reply by
vertical
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Jan 2014
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Thanks Andrew, sadly though I'm not able to afford membership yet. Student moneys are hard to come by D:
Re: Dota 2 - Workshop Thread
Reply by
QuadWrangler
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Feb 2014
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all the hard stuff is done - just some texture tweaks left to do while i wait for the animations...
Re: Dota 2 - Workshop Thread
Reply by
Zipfinator
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Jun 2012
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All Riki really wears is that tunic so it wouldn't be too hard to model new clothes or armor on top of that.
Re: Dota 2 - Workshop Thread
Reply by
Starmony
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May 2013
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Trying to budget UV maps and creating the least amount of wasted space is hard, does anyone have any tips?
Re: Dota 2 - Workshop Thread
Reply by
AndrewHelenek
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Dec 2013
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I like the more erect one personally. It fits Skeleton Kings boney exterior and hard attitude. It's looking great!
Re: Dota 2 - Workshop Thread
Reply by
Lennyagony
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Oct 2012
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Hah! love it, i think ill have to work on improving my game(i suck pretty hard lol)
Re: Dota 2 - Workshop Thread
Reply by
System
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Aug 2012
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Working on my textures some. Trying to match Valve's quality, failing hard. Still a lot of work to go on the skirt.
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