Thanks for helping me test! Hmm - something strange going on at my end then. I'll try on my home machine when I get home from work. You didn't have to place the image in a particular folder or rename it/ re-save it or anything did you?
@FAT_CAP your image also loaded right away in my client. No resave/rename no nothing. It will probably load without any problems on your home PC. One thing that I highly recommend one more time is to make it 16:9 because now proportions were off.
Trying to follow frumps rough guide of: "To get your items to show up in the game and not just the importer, install the test client, take your compiled files (manual compile or the ones spit out by the importer) and rename it to the same as the default files. Then overwrite the default files and go into the game with the…
@Reza Go to C:\Program Files (x86)\Steam\SteamApps\common\dota 2 beta\dota\cfg and check if there is a file called autoexec.cfg, if there isn't, just copy and paste any of the other CFG files, rename it to autoexec.cfg, open it up with notepad, delete everything and paste the script I posted.
Tried renaming - no dice. I didn't have anything downloading when I submitted, so I doubt that could be the issue. Thanks for helping, though, marul. EDIT: Finally got them in. I think I may have been trying to upload them too quickly. I waited a bit before trying again, and it worked.
never used the in game preview tool i compile it using a qc file, guistudio mdl 2.2, and the smd exporter for maya that comes with source film maker in my case i replace the donkey files that are on the models/pros_gameplay you will also need the gcfscape to unpack the vpk file and rename or delete it after there is a…
*Requires GCFScape* Try this 1) Extract vengeful_spirit_body_color.vmt from the vpk file ( Located at materials/models/heroes/vengeful_spirit) 2) Rename to vengeful2_body_color.vmt ( make sure it is exactly the same as specified from the error ) 3) Create a new file directory materials/models/heroes/vengeful ( exactly the…
if i get some spare time i will do that Helenek, i really like to help =] Xpload and Frump told almost everything you need to know to get the itens in game, just one thing more after decompiling the game with gcfscape you need to rename or delete the pak01_dir.vpk file, i use to rename, and now i have a lot of backups…
How do you guys import items ingame now? I used to do: import in dota 2 test, go to the folder it creates, copy the items, paste on models/heroes/heroname and rename the files I pasted. It was working for me till now that I cant upload to dota2test, I tried doing the same but uploading to dota 2 beta but nothing shows up…
you unpacked the vpk right? you need to cheat the engine so it canf find it unpack the entire vpk then rename it or delete, the engine will not load the default and will load yours the alien swarm is a little tricky, you need to set it to dota gameinfo file, and sometimes it didnt work with the compiled models even with…