No feelings hurt, this is my second atempt on any item, so I'm just glad to take the experience with me. And I need it, haven't thouched 3D for 8 years, just thought it would be fun to rejoice my old thing :D Anyways here's what i tried with the wings, still no masks done on anything.
Another week, another Dota item. Seriously though, it took me like 4 8-hour days to make this. I need to increase my pace. Vlad would have lapped me 3 times and all 3 would have gotten in. I hope I don't wake up sober tomorrow and realize this is terrible.
I tried a few things; -Made the flying variant have only 2 large wings, reduced the size of the other 2 (since Puck has 8 wings, I thought making this one look like a 2 winged creature would help seperate it) -Changed the colors from the Puck blue/purple palette to a more teal/green theme
Hi I'm newbie here. I'm trying to import my item(naga sword) to dota 2 but it throw me this error. engine error [file name] : node error : joint 9(sword_R) has invalid parentId (8) I try to search google but it no luck, hope anybody around here can help me. sorry about my english.
Lets see: - Tight requirements = CHECK - No Particles = CHECK - Singles = most likely not considering the trend = CHECK - Sets = Possibly 8-12 sets get accepted = if half of the top artists made stuff = no chance for people like me = CHECK - Status of existing stuff in workshop = ignored = CHECK This gets better and better…
@BrontoThunder: You are right, it doesn't have that rusty copper. Quite honestly though, we didn't want to make this set with that color scheme, considering he has like 8 primary colors in his palette (no joke, his colors are all over the place IMO worst color scheme in-game so far). Also working on a Phantom Lancer set,…
Thanks for the comments guys, really appreciate it! Because everyone liked 3 and 8, I dicited to throw them ingame. Still need to work some more on the texture and masks, but it probably won't make a huge difference. I actually like them both, can't really choose. The brown one only has a little bit more contrast with the…
If they follow the method of the previous chests it would seem about right. If you take out what I think were the tournament sets there were about 8 or so left not including the Clockwerk set. That makes 4 per chest with the Clockwerk probably in both like the Venge was last week. Slim pickings to get in game now it seems.…
@Alpha, that tutorial has a bit of misinformation and doesn't go over much that isn't covered already (Decompiling, importing SMDs to Max, basic artist tips like gathering reference). @Aivanov, that link that we've posted above (And I've now pasted on the front page) goes over the masks and the 8 textures required in them.…
I feel like workshop is slowly dying. Is it just me? Valve is not communicating with the artists at all, they totally ignored Anuxi's post on Reddit. We cannot work on particle effects anymore, there's no guide to use workshop tools properly, all the models are outdated/broken. It's also not profitable to work on bigger…