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Re: Constant Clamp values above 1 ??
Reply by
haiddasalami
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Jun 2012
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Unreal Engine
Could lerp 2 and 28 by your gloss map as alpha
2 results
Re: So what are you working on?
Reply by
KDR_11k
·
Jun 2005
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Stickies
Increase your page size, it's only 28 pages to me
3 results
Re: Dumpster - beginner - need direction
Reply by
JonathanLambert
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Jun 2012
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3D Art Showcase & Critiques
http://wiki.polycount.com/NormalMap?highlight=%28%5CbCategoryTexturing%5Cb%29
Re: WHAT ARE DISPLACEMENT MAPS???
Reply by
tyddynroger
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Sep 2012
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Technical Talk
http://wiki.polycount.com/DisplacementMap?highlight=%28%5CbCategoryTexturing%5Cb%29
Re: Edge folw topology on videogame characters
Reply by
Psyk0
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Dec 2012
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Technical Talk
http://wiki.polycount.com/CategoryTopology?highlight=%28\bCategoryCharacter\b%29
Re: Human scale 3d model
Reply by
ZacD
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Jun 2011
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General Discussion
http://wiki.polycount.com/BaseMesh?highlight=%28%5CbCategoryCharacterModeling%5Cb%29
Re: Longest name contest.
Reply by
EarthQuake
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Nov 2012
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General Discussion
Pffff, 28? You think you're fancy do you?
2 results
Re: Welcome to CeleryLand!
Reply by
Mistry10
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Nov 2012
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3D Art Showcase & Critiques
+1 I really like the atmosphere on the frist render, on post #28
Re: The Crunch Cast
Reply by
Geezus
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Jan 2012
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Finally got around to watching #28... "Chris Zdemeremumblemumble"... thanks Ryan. ;)
4 results
Re: Dota 2 - Workshop Thread
Reply by
vlad_the_implyer
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Sep 2013
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Dota 2
http://www.workshophatemachine.com/2013/07/28/vertex-based-particle-import/
3 results
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