Right now the thickness of the neck is right, in my opinion. I don't think there's a need to lower the breasts so much (Like Ruz suggested), because they are small. But I do agree that the distance between her nipple and chin line needs to be greater. But that could easily be solved by bringing up the shoulder area while…
Hah, no worries... and don't be afraid to post, after all what's the worst that could happen? Anatomically speaking yeah she looks alright, looks like you're going for a stylized girl in her early teens? Her brow does look a bit funky/heavy, but that might be a style choice. Geometry-wise your poly distribution is pretty…
Gosh, Thank you so much for your feedback! this is really thorough, i like it! To me there's been a few things people pointed out from reddit and twitter that I think fit great with Eve's theme: 1.- Eve has the horns growing out of her forehead instead of wearing a mask because her human form is essentially her mask. Or…
While designing I try to focus on the essence of the character. Here for Zelda from Twilight Princess, she's melancholic, sorrowed by her kingdom taken by twilight. Dark souls has the same kind of mood, so I focus on this emotion while designing. Making her look more like a traveling monk than a princess waiting on her…
Thanks for all the comments guys, I tried to take all of them in account. I toned down the shoulder and upper arm muscles so they look less manish. Brought out a hint of her hips in normal stance. Scaled down her neck just a bit to give more of a feminine look. Brought her ribcage in slightly to make the breast appear…
Hey Sketchbook! Currently between contracts. Did learn a few new things on the last one: Created stereoscopic 360 videos with Unreal and did materials/ tech art in Unreal and Unity. Sometimes Imposter-Syndrom kicked in, but in the end everything worked out. Have to create some dioramas applying those learnings :-B Decided…
Another one bites the dust... .... been working a little bit on her duster. Finally got some time to work on her in between every day work and client work. Although I doubt that I will be able to finish her in time for the challenge deadline, I'm growing quite fond of her, and so I will carry on to finish her outside the…
Do you have early silhouette drawing or other sketches of this girl, like poses or variation on her body ? Why dont you try moving crossbow around like maybe on her shoulder or next to her leg , same with bag with arrows maybe on her back or on the far legs , make it more about her and less about stuff she have
If I can get some extra eyes for this would be awesome. Before moving on to her hair, I would like to get her face/head down correctly. I think her chin is too small/sharp from the Front view. ANd I feel like something's weird just around her lower left and right side of her Lips.
Shift her torso back at the hips just a smidge so that her breast armor aligns with the ends of her feet. Depending on the weight placement of the character, proper body alignment places the center of the ear just in front of her ankles, if she had ears and her ankles were showing. Great work. You school kids really know…