Seeing how Unearthly Challenge is just around the corner I figured that I would warm up the old zbrushing skill with a quick scultp of a tutorial I found. Nothing special really.
Hey I'm a character artist living in Poland who is looking interesting and challenging jobs. Provides constant contact, punctuality and quality of work. Portfolio: https://www.artstation.com/artist/polako email: marcin.polak93@gmail.com
Hello PC. Long time since my last model. Now I'm trying to do a Barbarian from Diablo III. I think it's very challenging and hope finish it. C&C are welcome :)
Hi.. i am available for Gaming/Cinematic animation with any kind of variation with promising quality. here is some of my work's demo. [ame] would love to work in challenging projects. Cheers
Hi everyone! Just opening my WIP page for this awesome challenge. I'll be using the Lily and Snout rigs from Artella. I'm very excited to share my ideas! :)
Scene I did for the October Noob Challenge, wanted to get some critiques on this before I put it in my portfolio. Thank you :) Original Concept: https://thedailyeiger.files.wordpress.com/2014/10/6fd2ijm.jpg
This is a hero prop I created for Vampire the Masquerade Swansong. An antique music box used for a puzzle in the Red Saloon level. The challenge was to maintain a good texel density while keeping it as photorealistic as possible. Texel Density is at 1024 px/m at 2k textures. Pretty happy with the results. More renders on…
Hi there. I found some very old project in my archives. I did this for Blizzard Fest Game Artisans Challenge (guess 2014). I gonna try finish this in free time.
With the new Assassin's Creed game coming out, the Game Dev Society from my university challenged us to create anything with a Viking theme. I decided to create a game-ready Viking axe.
Hey guys, I finally decided to make an environment. I've never done any environtments before, just assets. So this is going to be quite a challenge. This is the concept I've chosen, made by Andr