[ QUOTE ] So maybe a new way of things could be approached; people can submit player models but they don't have to be for a game as such, just a gallery of characters, that have peer reviews. [/ QUOTE ] That's pretty much what we're thinking about. The old model database won't go away, and Cheapy is right that the "old…
I realize this is an old topic, but I stumbled on it while trying to fix my own "Faces with zero map area" error, so I thought I should add what fixed it for me. The faces were cleanly unwrapped, and I tried deleting the history and unused nodes. Super simple: I just changed the "Area tolerance" in the Cleanup options from…
@sarasumm Thank you for the great suggestion ! (and sorry for taking this long to respond) I've added a damage parameter with varying intensity, to have control on how old the books look This solved an issue I hadn't prepared for, which is how similar all books looked. So another parameter to set the variations apart is…
@Quast I think Maxi has made it way better by making a post full of gifs showing all the different behaviours. It's a lot shorter and to the point (ctrl+F compatible too) than a video could ever be :) I'm actually tempted to try it sometime I guess. For a few years now I've copied this old perna setup, but I suppose I…
How about some reference of old torn/wrinkled posters; let me google that for you To get that wrinkled look you need some image or scan of wrinkled paper (white and preferable poster size) and then you can use filter>distort>displace and use that scan/image to distort your texture to the same shapes... maybe some alpha for…
@SHRIKE Wow, thanks! In 1.2 i mentioned about 2 separate cameras. But i didn't write about fov parameters... because I every time do it at a guess and i'm not very experienced in this field. Thanks! I agree, gradient would be better. That's true, but i think it's little bit "too old school". So i decided to didn't wrote…
You might want to make some of the joints or bony places (kneecaps, shoulders, parts of skull, etc.) more squarish/blocky/structural looking. Right now this is pretty organic and it might help it read more as a statue. Just go in with some good old hpolish x] For your texture, everything is a little too dark. I would…
Dick jokes in the PC hangouts... No but seriously, old 30s-50s radio shows like The Goon Show. IQ2 debates. Music. Sometimes if Im doing something that doesnt require as much concentration like making a cage or such I have non important shows/movies playing in a small window. Also I gotta ask. Does anyone else find Ira…
Thanks for the advice, Ark! I've played around with the lighting to try and get it looking better. The problem I'm finding is that if I put in too much of a difference between lit and unlit areas that it starts looking like day. :/ I've also pretty much given up on lightmass. It can't manage to actually even load the…
Some places us Max some Use Maya...im sure there are various reasons...just whatever works for the studio. We use Max where I'm at..but my old job...and some other places I've interviewed at use Maya. Don't worry about learning the "wrong" software...its just a tool...use one of them, and learn how to make awesome art. You…