the grip looks a bit cloudy, and i think you need to work on defining your materials a bit better. check out this tutorial: http://www.nextgenhardsurface.com/index.php?pageid=racer445
Yea definately congrats to everyone... it is really inspiring to see all the work from everyone and though it'll be awhile till the next one, hopefully I can hop on that one
I personlly don't think there is enough defination between parts on the skin, it looks a little muddy from grey area to grey area and not as tight as it could be. other then that, fantastic work
I'm definately more jazzed for it after seeing the conference footage, somehow I had missed that the nunchucka would have a motion sensor too. Dual wield. Oh yeah.
I was really looking forward to seeing this film, hadn't even realised it had hit cinemas already, I'm sure it hasn't in EU yet but definately need to see it sometime.
Shit son, thats all I have to say. You've definately got to get some normal and spec mappage on that. Get it in unreal or something, it'd look so sexeh.
my 2 cents: notes, top to bottom, say: "hard edged shadows for direct lights" "soft for ambient" "softer edge and shading for the side here to better define the form"
I definitely like this more. It certainly is a unique composition that still plays to the strengths of your reference. I look forward to seeing this as you define your forms and shadows further.
Just make More Hard edges and define the shapes more, some pieces looks like soft curved organics and that has to be changed since all this guns are very mechanized.
Here are some updates...still trying to fix the proportions and define some additional details like Kunais and a better belt to hold up here knife... anyway, hack away...