My first piece of advice would be have your portfolio linked on here, this way everyone can see your work and give you advice based on your work. As per your question about art tests, if you were to receive more then one art test. Most companies can be flexible for the dates. Meaning if you were to receive an art test…
If the contest element was to be foregone, then perhaps a first step might be to form 10 teams, each with a concept artist/modeller/s/FX/animation where applicable and allow people to put their name down for a roll in a team. I imagine we have more modellers then most other rolls, however some sets might be able to make…
Textures (polypaint) done. Gonna retopo and unwrap later on. @oshima Good blockout of the wooden porch! Looking forward to the rest of the props @Larry Really interesting choice to go modular! That looks like a lot of fun and very intricate. @jewski-bot I feel like you are being very loyal to the concept art, which is good…
Perhaps my experience isn't completely applicable to this thread because when I said 'recruiter' I wasn't referring to some 3rd party that sends out your work to places; I was dealing with people who actually work for large studios/publishers and they actually represent those places. Full time employees who are there…
Let me tell YOU something, pendejo! I feel pretty good about how this one went. I drew it out over a few shorter sessions, rather than one single crunch, and I think the breaks certainly helped me correct what I may have overlooked. I'll be fleshing out the entire body for him at a later date, but I might move forward with…
[ QUOTE ] Soul - Dunno why it's still in "beta". It did already go gold, they announced that a few weeks back now. I assume the beta was more for server stress testing than it was for the game though. [/ QUOTE ] Supposedly the beta is not in sync with the dev builds, so they weren't testing up-to-date code. People have…
I think I have it a shade better in that I have a lot of Military Items that I can handle and turn over and look at when I model to get the construction techniques, and My "Mental" approach for the gear is sort of the way of a High end action figure, in that each back, and sttrap will be made of multiple components. The…
Thanks to everyone who made a post so far! Wish I could of posted earlier but I had a circuit board issue with my computer literally a day after I made the last up date and wasn't fully back up and running since earlier this week. Here is the latest WIP (feet are completely blocked in, except I have a nasty 5 polygon on…
@Luxap - Thanks for the kind words mate! I'm absolutely going to add that god ray, maybe its something i'll do today actually! Yeah I totally agree its going more green so i'll push it more to that cyan that you've mentioned. I guess just looking at the first shot I posted gives you an idea but I'm going over all the…
"Just opened up the udk and wow we are progressing" Yes yes! :poly142: From the project log: 2/18 2011 - Tweaked the landmass - landmass no more dynamic shadows while developing - Doing the walls - Added support edge for the river - Added southern lower wall - Added new double sided support column(support_column01) I will…