That's an understandable perception. The "requirement" may come from the fact that it's understandably easier for studios to be in comunicatio with a school that can admittedly help weed out and recommend specific applicants instead of one's own HR/Hiring team to do that work. I'll speak for USC: we do demo days and…
I agree with some of the above points. Wordpress is not always the best choice of template for hosting a portfolio. Try looking at others such as Wix, Moonfruit, Magneto or Joomla. Or even better; script your own with some html and css. In terms of your presentation, ditch the side scrolling design as it's taking me far…
First thing to do is to share your artwork. People will not be able to give good advice without some context. Make a thread in 3D Showcase and seek critique. What exactly do you mean by a "big project"? You may be creating an unrealistic goal. It is good to have big goals, but it is also important to be realistic with…
Get to the sources, the innovators of industrial design itself. Raymond Loewy's got several books showcasing his work but he also wrote a book himself, called Never Leave Well Enough Alone [ame]http://www.amazon.com/gp/product/0801872111[/ame] Basically just follow your inspirations back to their sources and read them.…
Thats actually not true. Its not very expensive or time consuming to train people up on tech to where they can jump in and start pumping out content. The general princaples of one game engines transfer over quite easily, from my experance atleast. Really only takes time to learn how to import models into the engine, create…
I've always made a point of treating my portfolio site as a gallery, i.e. a series of blank white rooms in which my art is showcased. It's plain HTML with text links, no colour, and each piece has a page with a table of thumbnails. My personal site has gaudy and vulgar site art, but my portfolio is always plain. I did a…
Hey Eric thanks for replying. So I have definitely strived to include variety( locale/type of environment )in my portfolio, which was also feedback I had received before this updated site. I can totally do that, I figured most would tell me if they figured that was a major area I was lacking in. definitely "greeble" heavy…
You've made a lot of progress in just two months time, good work! To parrot what others have said, I think the proportions feel off, specifically with the previous gun you created. What kind of references did you have when creating it? Did you seek out technical diagrams with measurements to check your proportions, or just…
Larry, believe whatever you want to believe, but too many great artists get unnoticed. Their artworks are lost in the flod of posts, in just a matter of minutes. Nobody will see "page 3568" to appreciate the artwork or comment, so it's extremely hard and difficult to see good artworks from new talents. "Established…
"Heart of Gold" - Jamie Jamieson (http://www.polycount.com/forum/showthread.php?t=148856) Software Maya xNormal Quixel Substance Designer (Steam Basic Version) Substance Painter (Steam Basic Version) ZBrush UE4 For this project I wanted to try to blend between Halos Forerunner architecture and Thors Asgard Art style, as…