Neato! Nice find. I've been thinking about doing something like this just b/c I'm over paying for my domain (GoDaddy=Big $$$.) Even blogspot has some pretty decent templates. I cant imagine an employer being turned off your portfolio because you use free parking places =)
It's DXT/S3TC - it's a texture format that uses 4x4 pixel blocks with a palette in each one. It's pretty good for standard textures, but you may encounter interference as you've seen. The green channel also has one extra bit of precision which may cause it to round to a different value to R/B. How big's the texture and…
So far I like the graphite tools in max 2010. I couldn't really stomach Zbrush's retopo "pipeline" (which might change come August with Zbrush 4). The thing I've noticed is that Max 2010 has a bit of a hitch when spinning the model around when you aren't in subobject mode. Anyone else notice that? B
It's an arcade title for sure. The gameplay is broken down to 3 areas... Time attack - how fast can you complete a course Puzzle - you have the start, the finish, and a limited amount of pieces.. you have to get from one to the other using what you've got Platform - take as much time as you want and get from A to B...
Here is a post by Brisck over on ga that explains how he does it with multiple b&w masks. http://www.gameartisans.org/forums/showpost.php?p=176419&postcount=25 And here is a post by Lamont that explains how he does it with RGB masks grey packed into a single image.…
Np :):thumbup: By the way I figure out the "Light Vector" replacement to create another sun / planet. Just replace the Light Vector with: Normalize <---> Vector Transform ( Source:Tangent, Dest:World) <---> 3 Vector Param Start with values of R:-6000, G:6000, B:100 for the vector param and tweak to get your position.…
get some anatomy references and have a deeper look at them. How are the proportions devided,- how much space between mouth and eyes,- how much between eyes and tip of the head ect. The biggest lack I see right now is a.) effort b.) anatomy so if you focus on those you should be able to improve farily well
Looking pretty good. If I had to crit something I would say there are a lot of straight lines and tight right angles. Nothing says poor and ramshackle like a little FFD and fudged up lines. If you're going to build a city, start thinking about working modular...…
Since i live in Massachusetts: 1. Sam Adams Octoberfest 2. Sam Adams Winterfest 3. Sam Adams this-is-the-only-type-of-beer-served-out-here-fest Seriously, if there's one thing i miss more than the coffee in Seattle it's the huge selection of beers out there!! That being said Sam Adams is a decent beer. B
hehe, i actually did do that (with a mask). but very hastily. i just realized i could have used 4 different maps with 4 channels instead of just straight b/w. i think..ill have to play around with LERP. anyhoo. i dont think vert colors will work here because of the topology on the ground.