im thinking the head is a wee bit too big, it is baced on the old doom2 cyberdemon allthough getting ref for that is quite hard ... lots of pixels but not manny detail shots
A fountain with no drains!? No wonder they haven't filled it. =P JK looks great, really cool stuff with tons of character. Gotta get that pixel density under control tho =/
sorry, i'm not good with the math things. are low values drawn as lighter or darker pixels? And also, shouldn't the highlight on glass be super small, like a mirror?
Depending on if you have a texture size limit, I would say you could up the resolution. At the moment the texture is looking quite blurry and pixelated.
This might be a nit-pick but, is the UV islands for your characters face the same size as everything else? It seems to lack some much needed pixel density.