Hey, fuck you buddy! I'm not an asshole! ...Well, not all the time. Anyway, Mark hit the nail on the head. You need to pay more attention to how Polycount is laid out. Technical questions in P&P rarely get answered in-depth, so that's when you'd want to jump into Technical Talk and ask your question. Pimping and Previews…
That's a good suggestion, I'll talk to the sample content team and see what we can do. In the meantime, we are working on a few things which will specifically help people working in the archvis space. First are a series of blog posts talking about real world lighting values, or how to convert high poly assets to realtime.…
"And Daz, as I was saying whats to keep him from then taking another addiction in its place? Something worse? Like alchohol or drugs?" What the fuck? Some social intraction with his son and older sister maybe? This whole situation sounds fucked up in any case. Wild guess: This is your father you are talking about and you…
sorry, English isn't my native language and I don't know the proper terms what I'm mean is smoothing edges like that: But I've seen vids where people just use Dynamesh and polish in Zbrush - like here: http://polycount.com/discussion/168610/proboolean-dynamesh-hardsurface-workflow-tutorial/p1 (and I'm not talking about…
False. I needed to install it to get half the program to run. You might forget that if you've had it installed for awhile, and it's been a non issue. A lot of commands in the program rely on it, including just about everything in the export menu, and some UV commands. It won't run on my 1994 IBM Aptiva, and even then CD…
Luxury, I read an interview with a lady from Sony talking about the series and she said they haven't sorted it out past this one. I would assume they make as many as they can till it's not profitable for them. I'm pretty sure the cast and Raimi and only signed on through this one. ----POSSIBLE SPOILER ALERT FANBOYS!!!!----…
That's just how Andrew Maximov speaks. I don't know if you've ever watched any of his numerous talks but that's just how he is. Even in small venues, like doing a talk with a few students from my school. He just really loves art and is genuinely excited to share this with the industry. Anyways, this might…
I like making games.. it pays the bills, I hang out at work with cool people and talk shit about nerdy crap I cant talk to other people about. Try not to bitch and whine, if you feel your job sucks tell the management... if they don't make things better then leave. The only reality we have is determined by our perspective,…
I'm with #6, second #9. That said, it's early stages, but keep developing the concept some more. Talking backstory it's hard to know what this guy is. Paladin-like? Talking visuals it's still kind of blobby. Depends how realistic you want to go but you might want to try out some more reference. Pretty sure I saw a WIP…
If your talking graphically, I can definetley see what you mean. But I do think alot of that is coming through the video quality. Like I said, I felt the same with both Arkham's, and Dead Space 2 (among other's) but actually having them running in front of me was a massive difference. If your talking gameplay, I suppose…