You should monitor the perf with the Profiler. Never used texture array so i cant say if it the array or your shader or probably both. Try with a mobile shader instead of standard. I work with the vive and as soon as i'm under 90fps, unity waits for the device and drops to 45fps. So a little extra calculation may divide…
brought it down to 2557 polys [IMG][/img]http://img202.imageshack.us/img202/2150/hammerwireframe.jpg [IMG][/img]http://img689.imageshack.us/img689/456/renderwn.jpg [IMG][/img]http://img853.imageshack.us/img853/6748/wireframei.jpg i still cant get the tags right for some reason. help? lol
It started when I responded to a similar post of his here in the freelance section back in April. Initially things went well as he hired me to do some textures (and a few snapped on low poly pieces) on a male and female versions of a character. I followed his guidelines and put in about 12 hours for the generous price of…
oh and if this hasn't been posted in this thread yet, check it out. Pure cat humor gold https://www.facebook.com/photo.php?v=4572093834329&set=vb.131929868907&type=2&theater
Quickest way to fix your box uvs would be to use the Stitch tool. If you want a more in-depth solution, read up on Pelt mapping http://help.autodesk.com/view/3DSMAX/2018/ENU/?guid=GUID-1F284219-C6BB-4505-A2F4-BE3B7AA7D047 For the scaling, check out these tools…
Looks pretty good to me, here and there maybe some edges that are to sharp (the large cutouts in the middle of the gun for example). And the front grip part, it seems like there is a small gap between that and the body (visible in the second screenshot), close that up to avoid some ray misses.…
Day 4, low poly (4570 tri)and bake ao et normal: @juancaratino :It remind me of warhammer figurine in this render ^^ @turista :So it was feather after all... It's funny to see how different they end up
well if anyone interested i'm asking 400 + the 50 for license transfer, so that's 450 total, that's like 150 off so seems like a decent deal, i'm gonna shoot an email out around work an see if anyone there is interested if not i'll come back here and/or try that luxo site
Even an old generation used Cintiq usually costs 2 to 3 times as much as a new offbrand tablet. On many occasions I've found a new Ugee 2150 selling for around $450.
Now up to 450 varieties... God help me. I have to individually set up an output for every single combination inside of substance designer to export the alphas. Then I have to individually stamp every single alpha onto a it's own plane in ZBrush to make the multi-alpha brushes... Making the tool itself is quickly becoming…