Those charts and balls are in the render scene cause you see something is off really fast. If the white ball insnt white but your chars eyes. Something isnt right. Some goes for the colors on the chart. There are lightballs and a chart in the scene. https://renderman.pixar.com/official-swatch And yes with an xrite you can…
^If you go his route, add in 1st to make a layer create a morph target and use the erase ability if you run into issues, using the morph brush over the lines you created will erase any errors in your designing, i can see a stamp being used in mirror mode to make this somewhat easy. Go with your/the best option you like,…
I still have a functioning HP c600 Notebook Pentium 2 (WIN XP) with 1GB HDD that runs a Blender 2.5 build on it. So considering both your targeted genre and legacy hardware config you're utilising at the moment I'd say you'd be more than adequately catered for by just grabbing a copy and test it for yourself to see what…
My final production piece for my art schools diplomae. I started production on January 1 and ended it on March 1. Enjoy :) https://youtu.be/ZZ5_F7556nY I also wrote up a documentation about this so you can take a look at how I work exactly. Since I am part of an active modding community this is targeted at other mod…
Have a problem here: can't import back to creature creator as a morph modified .obj from zbrush it says: The base and target characters are incompatible. I didn't delete any polygons and didn't added any new, i've made some polygroups and did just basic scilpture - no topology modified and get this. May be some specific…
By the way, about the triangulation thing: recently i realised that a triangulation on export yield different results depending on the targeted file type. In my case, i exported an fbx, textured it and all, but applied the material on an obj. I had some shading errors. I tried everything and was going nuts. But then i…
To be fair it was rendered using an "undisclosed number of NVIDIA Volta GPUs". It is rumored to be 3 volta cards and at $8k a pop, that is well outside the range of reasonable for games. Film/TV studios looking to shave time, energy and money out of their pipelines might be more of the target market. Not that we can't…
i was more targeting the whole notion of people expecting jobs from getting a degree or some education, when networking, and having the drive to do the work are the most important factors, Which also means if your area going to go to school you really should be taken advantage of having like minded people around and try to…
What happens if you don't have those specific components? It still runs the same software, and I'd frankly be amazed if you could tell there was a difference outside of benchmarks and maybe baking/rendering. It's far from the end of the world. You don't lose a whole lot to be honest, and if it means better, less buggy PC…
I use Maya default tools with sdv_xformuv. I only have two complaints with Maya's native tools the unfold/smooth uv's create shoe horns much worse roadkill, and there is still not an out of the box solution for unifying uv shells from source to target based on existing uv shell size. I end up unifying all the shells to a…