I am learning how to use my new Intuos4 and at the same time trying to break away from relying on lines in my art. The drawing is still in early stages, but I am starting to get to a point where I am ready for some feedback, so please comment! I am struggling with the hair at the moment.... The character is one that I made…
Too few pieces of work to truly gauge, but I would seriously reconsider the style mixes of your Geralt character. The body modeling detail and texturing leans very heavy on the hyper-realism side, but Geralt's face feels like it lacks a strong understanding of facial anatomy and texturing to fit with the hyper-realism you…
Hi Mark, The Draw tool of IC.Shape was working like the first case you're describing. I retired IllusionCatalyst because it isn't working in most recent version of 3ds Max. If there is interest in this particular tool, I might try to make it standalone. EDIT: I dug up a demo video of the Draw tool from IC.Shape 2.0
yeah, characters aren't easy. Its a learning experience. Do some studying of anatomy and draw. Even if the drawings aren't great, you should have a better understanding of proportions. While you're at it you can play with character design. See what looks cool, what doesn't. it'll save lots of time and headache in the end.
I get you, just my drawing skills have a bit more to be desired. The legs are meant to be mechanical, and work similar to a kangaroo's leg. Its a bit hard to get it all across in a silhouette. I'll have a bash at drawing the legs seperately and see if i can get whats in my head down on paper.
An application designed around texturing vs an application designed around editing photos with some drawing and drawing tools. Plus Photoshop barely changes with each update and Substance gets some pretty major changes with each update. I've barely started using Substance and I already love it much more than Photoshop.
I am for the button free version. Take out the buttons sidebar and change it for a bigger drawing area. its the only improvement I will like to see in my intuos, ...wait maybe there is one more, why don't you replace the whole intuos drawing pad...and make it a nice glossy direct pen on-screen device....haa
Is this Dylan Ekren class through Think Tank, or Mold 3D? Also, does he give you text/verbal feedback to go with his draw-overs? I looked at the draw-overs he gave you, and I understand most of them, but some aren't obvious. Looks like fun, though. Nice work. :+1:
I just tried this and it works absolutely fine in Z4. 1) choose gear from the tool palette. 2) draw onto canvas 3) go into 'edit' mode 4) press the make polymesh 3d button, see the new thing appear in the tool palette, i think it is selected automatically. 5) draw on the mesh and it sculpts!
http://www.ctrlpaint.com/library/ This website has a ton of free, short and informative tutorials about a large number of subjects within drawing such as traditional drawing, moving and using digital tools, theory and other such related material. It does have a small amount of paid tutorials in the store but the amount of…