Above the top of the door, with the small windows and frame stuff, it looks like that pattern of framing is for a dome kind of, so maybe take that section and FFD it into a kind of half dome or something, or you might be able to path deformWSD it along an arc or something.... something so that, well it looks a little stiff…
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Thanks for the answers! I actually I did not really consider the ram limit much and it is unfortunate. I think I'd be fine with 128gb for some years though. In the end a final highres sim just needs to cache two frames, and Houdini can cache simulations onto disk if it needs to be. The thing is, once we talk about these…
Uuu the mountains look pretty good now. Maybe try giving them some kind of lineart to be more consistent with the rest of your style. That might make it better or not, so you'll have to see what you prefer in the end. I think you went a bit overboard with the colour saturation. It's so vivid it takes all the attention. If…
Let me clarify my statement earlier in emphasizing that the COD reference was for the materials of the gun. I don't think you can ever have enough reference though as long as you realize the differences between the in game guns and the ones in real life. There are certain problems you'll run into later on in the making of…
Alright. OP said he's leaving the thread and thanked everyone for their input. The point of the thread has been achieved. I'm shutting this down to keep the flames from starting. There's nothing wrong with complaining about the game industry. It's a shitty industry at times, but at the same time, as much as I've ever hated…
I'm on the fence about this, on one hand LC is a long time supporter of his students, i've followed his students work for some time through the work he personally posts for them. He holds his students in high regard, trying their following and for that i applaud him. (Below is assumed UK shit) I also know about the red…
If you shove those things so insanely big in our face, get the polycount atleast reasonable high so we don't have to see hexagons disguised as circles as big as half my monitor. You have to choose if you do a portfolio mesh or a simple prop for a scene id say. I wouldnt show simple props off like this. The presentation is…
[ QUOTE ] So, what do we do about it? Hunt them down and kill them or put them behind bars? Or do we try to understand them and their reasoning and negotiate with them... [/ QUOTE ] [humor] We load up busses full of crash test dummies dressed up in thier sunday best, or perhaps nuns. Park these busses in the middle of some…
Dude, that's a bad example. He doesn't blackmail people into changing their opinions. I believe a closer example would be the rules and guidelines that every forum has. An example of one would be. "Don't flame..." and the relevant consequence is given for not following the rules, a ban. I can't see how this is different…