I'd recommend krita(free), there's a new wrap around feature, you just press "W" and paint http://youtu.be/9ICGks0-InQ link to download http://forum.kde.org/viewtopic.php?f=281&t=117747&start=45#p296057 edit: just noticed you said automatic solution, well .. :/
Mmm, just what I've read in a few tutorials, check at the bottom of this guide for the reason : http://www.eatpoo.com/forum/viewtopic.php?f=5&t=27 Maybe it's just something beginners should avoid, a white background is definitely not taking anything away from your paintings, quite the opposite actually.
here you go kp, not a whole lots of crits at cgtalk. still need to make those changes for the site but added my graduation reel from way back. brings back memories this is the link to the surreal challeges wip, feedbacks are welcome! http://forums.cgsociety.org/showthread.php?f=31&t=722652
I sat and held his hand for three hours at the dealership. I probably drank twenty cups of water while talking to Bob the dealer about F-1 racing. All in all, seems like sweet little robot. If you swallow the key, you become some sort of cyborg.
Hey @PastyPict, cool that you decided to give it a go. I agree, getting scale and proportions, aka the "big picture", right is important. When the reference features a clear perspective, f-spy can be used to replicate it in Blender and then trace it. But with concepts like this eyeballing might be better. You could take…
This is more a thread for this thread: https://polycount.com/discussion/56014/how-the-f-do-i-model-this-reply-for-help-with-specific-shapes-post-attempt-before-asking/p184#latest But to answer your question, you simply need more segments when defining your shape (before cutting the holes in).
Terminate your edge loops. This will make it easier to edit your forms, and transitions will be smoother. See the Sticky: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) Also the wiki has good topology advice http://wiki.polycount.com/wiki/Subd#Primers
Haha for reference: [ame=" https://www.youtube.com/watch?v=esY2zdIsKaI"]F-Zero Falcon Densetsu Falcon Punch subbed - YouTube[/ame] Only in japan would a show about racing in the future end with a guy punching someone with enough force to cause an explosion bigger than a few thousand suns.
Red = boom/heat...or jam Green= things that get in the way of one's bullets Blue will follow you and f' you up just before the finish line but seriously this is a interesting bit of info. Although everyone knows this at least subconsciously it could be taken for granted (especially by noobs like myself lol).
There is a tolerance slider for the pop-up, but it's universal in the setting place where you also change the UI colors, etc...so it also affects all those little things that you might want them to pop on the spot. I suggest, as Bugo said, to use them F# shorts, it's much easier.