Here are some process stuff from my turtle: Getting to learn a new thing is the best part of being a 3D artist. Maybe I'll get him some armor or something!
great work , mate. The modelling is SPOT ON, however i think the textures and weathering on the clothes and armor still need work. The pink skin makes the creature seem less threatening imo.
Another advance of my Diana, I still need to add details to the armor and texturing, opinions or critiques are welcome :smile: Still working out the design for her guns. Will post soon!
The blue part on Sven is armor, too. So you your argument is invalid since Valve has decided that Sven's glorious body is too beautiful for us to behold anyways. :P
I'd like a few critiques on this given that I scared myself out of shading the whole thing cause at the time this was a real good showing of asymmetrical armoring and posture for me...redo inbound?
adding more layers into the armor still blocking out the shoes and figuring out what works and what doesn't and still need to come up with his main weapon. feedback welcome
Thanks Giggy! I am trying to redesign shoulder armor parts, so that the turret stands out more ( with blue shiny wings). I will update the final turret shot soon !
What strikes me as odd is that the armor seems to be build around the beard, as if it alone was enought to protect the upper body, or is that a shirt??? Ok it looks more like a shirt, except for the shoulder "straps".
Ok, I found some cool shapes on the armor of the orcs and decided that I could use that as war-paint for the shoulders. I'm not really sure about it. What do you think?
Looks good fuse, i realy liked those troll things with armor, like the ones that opened the gates. They looked so bad ass and yet they werent showed much D: