Painting in Blender is a bit of a mixed bag - it's projection and cloning is pretty good. However, it doesn't have image layers (like Photoshop), can't flood fill, things like that. Most of that is being worked on (GSoC starts up here shortly and a guy has several little things he plans on fixing). Here are some texture…
I saw Quixel's tutorial for the chainsaw using that technique in Maya it looks very handy! Max creates multi-sub materials on the fly too but as the tutorial says it's apparently more intensive. I have no problem at this stage taking it over into Maya if I was to add another program to the pipeline but at my current stage…
Great topic :) thanks for starting this. I was also struggling with this. I agree with everything said so far. What helped me a lot also was looking at animal anatomy books :) just for ideas. I also loved all of Neville Page tutorials I saw so far. He does goes in detail of how to sculpt them or draw but the most important…
Those look custom to me, either a script he wrote or found. It kind of bothers me when people use a customized UI in video tutorials. If they are going to do tutorials their UI should be reset to default unless they are going to use some of the custom bits, then they should be explained. While its kind of nice to see…
Yes, that's what I meant. I used to use a mocap Bip file, but now I just animate a quickie set of motions when I make a new skeleton. Here's a rigging tutorial for max 4, from the Joan of Arc tutorials. Uses Skin not Physique, but the principles are the same. Don't miss the section starting at part 5 page 2/5. Some nice…
I'm glad to see that this thread is back in the spotlight. I have recently been fooling around with zbrush but I just don't know how you do all of that hard surface modeling. All I can really find are organic modeling training videos/tutorials. You mentioned above that you were planning on putting together a series of…
ben cloward has a tutorial series about landscape materials on youtube here: Fixing Landscape Tiling - Building Worlds In Unreal - Episode 5 (youtube.com)
Hello folks. After playing SH2R I was curious how to make cloth and plastic like game has in hospital basement. It might not be physically accurate, but most of the time looks convincing enough and most importantly - pretty cool. A is straightforward, this kind of thing I can do since this is what most tutorials show -…
Wow! What a fantastic critique! Thank you so much for your time! Really, so much useful info! I aim to become a visualizer, focusing on pure archviz or product visualization, probably interior. I worked with technical drawings in a furniture firm and fell in love with the aesthetics of furniture visualizations. I really…
It's been 2-3 weeks since I started with Zbrush. I watched DOZENS of tutorials. But in none of them...they explain how to fix Edit Mode - T When I press this thing...everything goes wrong. I watched like 4 tutorials about it to try to learn how to fix it...TO UNDERSTAND IT...I could not find the right answer. I know you…