Got some time to work on her again! Gave her hands some much needed attention, started to block in her final hair, flipped her pants around for a more asymmetrical look, and got her boots blocked out.
Chiffy has really good points. I'd also recommend tilting her head slightly to her left (viewer's right). This will get you a nice 'S' dynamic to her pose from the top of her head to her left leg.
Apologies in advance if I'm doing anything wrong-- I'm still pretty unfamiliar with this site! I've been working on this on and off for a few weeks now. I'm quite proud of it so far. I absolutely ADORE Samus and I've been planning to make this for a very long time. Maintaining the bulk of her suit was a priority, in her…
Hello again. I'm reviving this thread because I'm stuck. I went with C# and it's pretty easy to get the hang of, but I just can't figure out how to replace the windows default color picker. I guess I need to listen for the opening of the default color picker and hook into/hijack that somehow?, but I don't even know what to…
Iciban - I didn't use zBrush on the first few assets including the teleporter, but I did on my current one, though I overdid it. For the low poly I save out the mesh before I add control edges and small details so I can go back to it later and optimize that rather than my finished high poly. However, this does require me…
Regarding the gloss/roughness value sliders. I'm all for a correct workflow but there is still a need to preserve some level of backwards compatibility regarding textures that are non PBR compliant. At least there should be a fallback mode for TB1 scenes so people are not forced to retexture already finished scenes rather…
@GeorgeCrudo yes he is suppose to have a disfigurement, here is a image of the character i am sculpting: http://comicmegastore.com/images/dc-misc/jonah-hex-comic-56.jpg he is one of my favourite fdc characters and would eba great learning curve for me, if you would like a close up i don't mind doing it! be cool ot have any…
I completely beg to differ, and a month after switching you will too. Valve are bluffing for sure to try and maintain their desktop games monopoly in the face of having some actual competition for the first time in years. There's no way identical code would run so much faster on Linux than on Windows. Faster, maybe, but…
been messin a bit. what i did : contrast of forum colors themself turned out a bit low. i found that to happen when u define each color by hex or whatever. touching up the colors in photoshop kicks it a bit more sometimes. other thing i noticed unnessacary boxes. i dunno what the limits of changing the look of the forum…
Hey Polycounters, I wanted to share with you my latest Personal Project that i made in Reallusion 3D Character Contest 2024. The concept made by Yan Liang In my Artstation you will find some videos and breakdowns of my process https://www.artstation.com/renanfabricio Concept by : Yan Liang Concept by : Yan Liang