I think they have a standard head mesh they project onto the cleaned up scan, and then project textures from camera positions in maya or nuke or something else. Ok I think I'm starting to see your point and maybe agree with you - under certain circumstances. Under 360/PS3 gen art budgets, it would be really easy to take a…
Yea X, likes to hang out where all the cool keys hang out and gets hit by accident all the time. Spacebar, the biggest most accessible key on the keyboard, locks selection, what genius thought everyone needs to lock selection all the time? Spacebar lock is particularly frustrating for Maya guys because spacebar is actually…
I recall there were some rumors they were going to do some scripted option or something. I have some older version and it's best hand painting soft I ever used . Still use my ancient Painter license just because there is an obscure blender 2.5 addon that reads 32 bit depth buffer from uncompressed Painter riff files. But…
This sword came out fairly well. I sculpted the handle inside of Zbrush, and did the blade inside of 3ds Max. The mistakes with this one are the texture and the maps. As you can see on the left, my blade has a horizontal seam cutting through it just above the design. This is from my normal map having an edge to it AND my…
not dead... yet lol. its been a while, ive still been doing sculpts, just not as often as I would like to. i did start to attempt a full body sculpt but that is soo hard... wel anyway ive had a seizure recently and i need to be treated for a brain AVM. i suppose ill manage, meanwhile this is how a very quick sculptris…
- Rokkx - Yeah I have recently added a hinge/handle on the back of the lid. I totally spaced it. Good eye. - Rhinokey - I get what your saying about the stickers. Makes sense. - RickFX - I had lower poly wheels before hand and changed my mind to go higher. I'll switch them back. - Sir Williams - I see what your saying…
dafuck this is awesome! kinda stupid i see this now that i already did the bake and the hand-tweaking X) this was very usefull, i´ll definetly keep this in mind for futur hard surface stuff. as i said this is my first pure hard surface model, so im still learning^^ for the unwrapping i think this wouldnt have made such a…
The persuasion minigame is really odd when you think about it. Can you imagine sitting there, cycle through all those things over and over and over again with someone? It seems like you should only be able to do it once in a while, or something. On the other hand it's entertaining enough that I don't mind doing it and you…
Hi guys, I've been trying to get help on unity's forums with an issue where my files being exported via FBX from Maya are coming in black on the hands. But because they're unity's forums, of course I haven't received any help. - The issue is present in unity AND marmoset toolbag, it is not specific to unity - The normals…
Welcome all and Happy New Year! It's time to kick off 2018 with the Monthly Environment & Prop Challenge #52! Incredible work by all - as always special thanks to everyone who participated in the voting process this time. Remember if you don't finish in the time allotted, just keep plugging away and post when your work is…