Hmm you're using the..man what is it called >_< bah I don't remember but that the SAME base that Playerworlds is using...right??? it's not very expandable..nor liked by a lot of ppl...but It can make some pretty good games...good luck and BE VERY CERFUL on how you plan the game, because you might end uip with a game played…
SAMI GRAPHIC is a Outsourcing and Games Development company since early 2010. It specializes in the production of Illustrations, Icons, Concept Art, 3D Modelling and 3D Animation. It also offers Programming Services as well as Co-Development. Our highly experienced team is currently supporting next generation projects what…
I assume most people (me included) often just use Photoshop because its the fastest way to update textures. Most macro scripts always end up saving to an absolute URL and choosing each time save as .... is just a nightmare if you need to do it very often, adobe should finally provide a function to quickly export (map able)…
Hello fellow Polycounters, Please let me introduce myself, my names Imran and I'm an indie applications developer/programmer. I've developed a few mobile applications for Android & iOS in the past and have always had problems with the design side of things and could never get myself to approach learning it because I simply…
Just tried it out. A few random thoughts: -If you used alt instead of spacebar for navigation it would be the exact same as Maya. Spacebar is sometimes used for panning in 2D apps (in Photoshop for instance), but you cant use it like that to pan in the existing 2D Tileset view... -Paint brush size doesn't update until…
Howdy Ink Gods, RaizinStudios is a start-up company that has been developing a space themed game called Aurora. Due to unfortunate circumstances with a previous artist, we are looking for a new artist to help us finish our project. We are scouting for an artist that can match the style and feel of the game. We prefer an…
Hello, we're a new indie game company working on a party game and we're looking for a 2D artist who can make severals stylized textures. We need seamless stylized textures, some will need the full layer package (AO+Metalness+Height+Normal) and some will only need a hand-painted basecolor. Some textures will be very basic…
[POSITION NO LONGER AVAILABLE] Hello, I'm Eric from BlueGate and we are currently developing a "run and gun" game (like Metal Slug or Gunstar Heroes) and looking for a 2d artist to join the project. Your job will include: - Character and Scenario Concept - Drawing and Scenario Development - User Interface Development We…