Hi, I am trying to Spawn an animated (Skeleton Mesh) animation (Looping or Rigid) from the Actor Factory. Then I want it to move from one point to another (Left to Right). I got it to Spawn from Actor Factory when the level is loaded. How do I make it move or go from A to B (pathnode). Thank you for anyone helping me.
Hi my name is Chris. I am an established 3D Artist with 15 years experience working with 3D software for many well known clients and brands. I am currently based in the UK and am looking for opportunites for remote work. I am ideally looking for a company or companies that can send me regular work. I am flexible on working…
Hello My name is David Monteiro and i have been working as a 3D generalist with focus on character animation, facial setups and 3D rigging for about 15 years now. Mainly with Maya + Mgear, but i am also open to working with Blender. At the moment i am looking for new projects My Portfolio can be seen here -…
I'm doing some stuff for indie game. I made shears model, retop and textures; send OBJ to the developer. And today I got a mail from him: "I have no problem with the shape or poly count of your shears, but I would need to ask for some changes before I could include it into the game. 1. I'm attaching character model so that…
Hello, Thanks for taking the time to help. I'm trying to create a landscape similar to the image below. The camera starts roughly 250 meters above the ground, moves toward a wind turbine, then descends vertically to ground level before entering the turbine. I'm using 3ds Max 2027 with Arnold for rendering. As a reference,…
Hi we are looking for freelancers who canhelp in developing our 3d animation video for commercial purpose.This will be a great project.The projects name is Super Force.here are a list of details which the freelancers must do if they take this project affordable within budget:- 1.modeling 2.rigging 3.animation 4.Vfx…
We are looking for an extremely talented and motivated senior 3D animator and special video effects / particles artist to create 3D animations, particles and special effects for a new and cool zombie card collection game. The candidates should be proficient with 3D Studio Max/Maya/Unity3D. Applicants from Asia and Europe…