TOTAL WORKING TIME; UNDER 3 HOURS, thanks to iC6, CC & Photoshop. Time includes creating the character in Character Creator + time to create the scene, lighting, motion, physics and rendering the animation in iClone 6. Does not include time needed to create and update this blog. Please note; I finished this entry way back…
okay... concept number one: supposed to be a character from a fantasy land. His people are a small tribe with a Spartan/Japanese type culture. ie. Military in nature (explaining the bulging muscles) and based on respect and honour (couldnt show that, but the tuft of long hair is kinda' like the japanese thing). Basically:…
Well, it depends on your game/engine or whatever. But a crate is clearly an object that is going to be repeated a lot, so you want to get it as low as you can. Just looking at the wires, I'm sure you could cut that poly count down by a couple hundred by reducing the curvature of the round pieces and by pulling out the…
Looking at the callouts from artstation, the black and white sketches, I like them a lot. They are clear, there's a lot of information regarding staging and contrast. Because I would be taking them to 3D, color and material would be something I need to solve since I can't infer much from the B/W callouts. That being said,…
[ QUOTE ] other than that it's heartening to see that you've got some good plans and some very interesting themes established to explore, but it calls to mind an article from Game Development magazine written by someone at Valve, talking about what they had learned from making HL2: get gameplay prototyped as soon as…
Thanks for the comments guys. Sorry I didn't include close-ups - I just uploaded what I had lying around from my project and that didn't need the close-ups because I included it in Unreal 3 and Crysis. I've quickly grabbed some other shots to show the gundeck in more detail. Biggest problem I had was that the textures were…
In a potential desaster area it might be advisable to visit an army surplus store and grab some of the "camping" equipment. Includes a can opener, a set of cutlery, a "stove" and a water bottle with included cooking equipment (that's three items plus the material for the stove). That stuff is probably expensive for…
Lot of stuff happened and I put this down for a bit. Picked it back up over the summer and then put it down again for a ramp up at work... Then I paused it again so I could spend 6 weeks making my GF a gameboy game (complete with cartridge, instruction booklet and box) for her Birthday. Learned a lot doing it.…
Introduction: Hello, my name is Jack. I represent SymmetryGames as the lead 3D artist and Director of Prevail, our latest game concept. I have decided to create this thread for one specific reason. Currently, our studio is looking for a Visual Effects artist for our latest game, Prevail. This position will be more clearly…
Hi, I'm Lewis, a freelance pixel artist looking to work on your great project. I've worked on a wide variety of projects boasting pixel art styles, but also projects involving clean vector art and all including smooth animation. My skills are: Pixel art Vector art Animation GMS 2.3 platformer programming (2D) Video editing…