It depends, if your game is making extensive use of these perspective tricks then you want to lock the FOV. You could even script FOV changes if this puzzle is a small piece of a larger thing. Typically FOV should be a user setting, except in cases like yours where changing it would break an illusion. IMO leave it as it is…
perna: Did you read his question wrongly? What you describe sounds totally weird... it's like you're adding MeshSmooth in order to subdivide it and then get the inverse selection of the edges... that doesn't get you back to your original "control cage" at all! SyncViewS' script works perfectly though. So simple, too! I…
I think something really important that i have learned over the years is, push yourself not only to be an artist, but to be really technical and know your way. Learn technical material shaders, some code on how to do things, unreal script and max script always come in handy. Just really understand what you are doing from a…
@Flight > Yeah the alpha channel thing is really annoying in Blender. Unfortunately I don't think there's a straightforward way to bake the pivots in Blender yet, you're best to do that very last step in 3dsmax using the pivot baker script made by Epic :( There will be alpha vertex painting in Blender very soon but I guess…
I've got a half-developed one based on a Python timer script and Rob Galanakis' custom 3dsmax autoback script, which adjusts time intervals based on file size so it's not constantly interrupting your work every 5 minutes on an intense scene. I need to find time to finish it up, I think it was close to done, just needs some…
Agreed, and since you can't use it where it counts (hands/feet) why bother. It was added to silence (and punish) the masses who would rather bitch then learn how they designed it to work originally. As such a feature, I'm sure they could create a true conversion but won't. One more thing that makes life with biped easier,…
thanks guys for your answers, so far yes, baking the light into the diffuse. found lots of vig posts in all the different 3d forums when i searched for this subject ! :) i gotta say i'm not against scripts or plugins - so if anyone has something else than this NEON-script - let me know :D this whole mental ray stuff is not…
there are scripts for such, often they will resize the UV clusters relative to each other (not rotating, skewing or flipping your uv - layout - just resizing each uv-shell on its own relative). just a few of them: http://www.scriptspot.com/3ds-max/normalize-uv-elements http://www.greveson.co.uk/scripts/normalizeUvScale.ms…
[edit] why the hell did they leave EMesh in?[/edit] I guess that's because of many scripts/plugins working only with Emesh... Just a guess. I still use Emesh for... triangle counts. I know Martinez released that macropolycounter script but for some reason one day I used it wrong (or had it uninistalled after an upgrade or…
I'm trying to put together a MAXSCRIPT course as I used to be a 3D Modeler turned coder and think 3D artists can really benefit from learning some scripting. Some ideas: Clean up large files (REVIT / BIM) Object advanced Arrays / Scatter / Painter Camera Rig Creator Creating a script installer Download & Import Sketchfab…