Thanks guys :) Matt, thanks for your feedback. I completely understand what you mean about the focal point + lack of clarity. I think I may have diluted the part of the story I was going for a bit too much in my first post. I think I assumed people wouldn't read/pay attention to that part as much right now. But the vision…
<--- Eagle Scout & Scout Leader My memory isn't as clear when I think back to my days as a cub, but as a Boy Scout, merit badges were typically very involving and quite often, challenging. I suspect to earn this pin, the kiddos will need to learn things about the history of games and what goes into making them and what…
yeah I only need a few textures a day so places like cgtextures.com are fine for me and I dont have to be a registered paying member to get access to their whole database. Its free for about 5 images a day limit. UltimateTextures do seem like decent quality images and the fact that there are normal and specular for the…
Have you seen this thread? Sitcky: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) We've shared some tutorials on how to create high-res photorealistic furniture models, many of the same techniques can be used for shoes or other similar products. We are using 3ds Max and…
I think its pretty good so far, the character development is happening on the feild so Im gussing by the end of the series the characters will be far more flushed out. Im thinking they did this to make if feel as if you are tossed in with a bunch of people you dont know and thrown into war, learning about them as the…
Cant help with normal seams since i am not familiar with knald but as far as dilatation goes you can use Xnormals plugin for photoshop i think it has dilatation option among other tools. And regarding bake, there is some skewing going on with bits on front grip and trigger handle have square bits a little skewed i would…
I would say the biggest letdown on your environments is the lighting. I have done some quick (albeit very rough paintovers to kind of illustrate what I mean by this. Firstly I have moved the logo's to the bottom right corner and downsized them so they were no longer obscuring a large part of your image (excuse the bad…