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Re: Better for 3d character modeling? 3ds or Maya?
Reply by
peanut
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Aug 2015
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Technical Talk
Do like i did 17 years ago, learn 3dsMax and Maya all together and enjoy the ride.
Re: Sci Fi Trooper Bust
Reply by
Hazardous
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Mar 2013
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3D Art Showcase & Critiques
Shadyra: Thank you! That really means a lot!! critzu: No this is realtime using Xoliul 2.0 skin shader for 3dsmax :)
Re: Speedtree style texture blending, how is it done?
Reply by
somawheels
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Jul 2017
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Technical Talk
I found an easy way to get same uvmapping on branch base as trunk - use the 3dsmax projection modifier.
Re: modeling hi poly weapons is painful, any tips?
Reply by
Quasar
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May 2005
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Technical Talk
Just curious, doesn't Maya have a bevel tool like in 3dsmax? That makes this kind of stuff pretty straightforward.
2 results
Re: Max 2010 vs 2011
Reply by
Eric Chadwick
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May 2010
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Technical Talk
http://docs.autodesk.com/3DSMAX/13/ENU/Autodesk%203ds%20Max%202011%20Help/files/WSf742dab0410631334fe17e2d112a1ceaf4d-7f87.htm
Re: Graphite - Max 2011 - Anything New?
Reply by
Eric Chadwick
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May 2010
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Technical Talk
click on What's New http://docs.autodesk.com/3DSMAX/13/ENU/Autodesk%203ds%20Max%202011%20Help/index.html
Re: Should I always normalize the whole UV map?
Reply by
Mark Dygert
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Dec 2016
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Technical Talk
In 3dsmax which it looks like you're using, you reset transform and scale in the hierarchy tab of the command panel.
Re: My failed art test - the column
Reply by
BarbaraWitkowska
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Jul 2017
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3D Art Showcase & Critiques
Nice piece of work. How did you make acanthus leaves? Poly modeling in 3dsMax or sculpting in ZBrush?
Re: ShaderFX FREE edition
Reply by
shaderfx
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Jan 2009
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Technical Talk
We just put 3.19 online which fixes a bug in 3dsMax 2009 with vertex colors. Take care,
2 results
Re: video card help/nvidia 400 series issues?
Reply by
gsokol
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Dec 2010
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General Discussion
Hm...I have a gtx480 in my pc at work and I havent noticed any viewport problems in 3dsmax.
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