he's wasn't worth the amount of time it took you to write that message in my opinion. so a short not interested would have worked, and not wasted your time on BS.
each faction has a different amount of vehicles so its different for each but yes 1 for each unit type, that is then broken down into low, medium and high armor
Giving my the amount of polys you have in the boots anf gloves, is say add some loops in the face esp the eyelids looks like this would be fun painting :)
Well yeah. http://www.police.uk/crime/?q=Westminster,%20London,%20UK#crimetypes It pretty safe, it has large amount of policing and generally nice. Busy as hell though.
I'm in GMT -5 but I don't want to be super strict about it and limit the amount of feedback we can get. If it's before midnight in your timezone or mine, that is fine.
I just meant that you've imported a crazy amount of splines from the fibremesh. You only need enough to represent the hairstyle. Have you tried @armians method?
molehill (flash) and Unity are the future because booth have a immense penetration level among installed plugins and amount on resources / documentation (as3, c#, unity, flex,...) on the web.
Looks like you did a pretty good job, a nice amount of detail on them, nice to see the threads of the straps etc. I will be interested to see the final result.