[ QUOTE ] Goldeneye was about 80% horizontal play. Worked great for that style but my fuck if that wasn't the most primitive way of shooters. It's like arrow keys + WASD from back in the day! [/ QUOTE ] Hrmm? I'm not understanding, but that could be because I always played using the solitaire control style >_< .
hrmmm.. if your just mostly using these matte materials to be proxies for shadow casting why dont you try using multiple sets of lights. a set just to handle the background, a shadow casting light and a no shadows light, and use the include/exclude list to choose what objects you want to have shadows and not. and since…
the company's name is now a verb in the english dictionary http://dictionary.reference.com/browse/google hrm (I wonder if I could get ferg in there as a verb... and what "to ferg" would mean)